@article{oai:chuo-u.repo.nii.ac.jp:00001266, author = {長谷部, 貢史 and 牧野, 光則}, journal = {中央大学理工学研究所論文集}, month = {Mar}, note = {application/pdf, It is known that radiosity method is one of the most popular rendering algori thms in computer graphics (CG), which generates photorealistic images. In this method surface of each object is generally given by a set of meshes. Then a photorealistic image with indirect lighting is generated by considering balance of energy for each mesh, which receives from other meshes and supplies to them. Since the energy is calculated for each mesh, dividing surface of object into smaller meshes makes images realer. But the calculation time takes longer because it depends on the number of meshes. Therefore in this paper an adaptive meshing method is proposed in the use of the automatic differentiation. In the proposed method CG images with high quality can be generated in suitable computational cost., 【査読有】}, pages = {57--65}, title = {ラジオシティ法における自動微分を用いた適応的メッシュ生成手法}, volume = {7}, year = {2002}, yomi = {ハセベ, ミツヒト and マキノ, ミツノリ} }